Ra reality works in a way that you simply sit in it and generate the Chunks which in turn generate 'experience' for level passively, Basically this Cel a timewall/passive wait. From this point onwards, just do ~3 hour runs with max RGs to gain ~10 more orders of magnitude of IP (imo this part of the game sucks because its full of timewalls with nothing that can be done about them - YT kerfuffles). Seventh Dimension Autobuyer (C7): Trivial, just slower. t Once you get the Big Crunch autobuyer interval to 0.10 seconds, you can finally be able to change the game. Here's what I like to do in between: At about 1e10 Singularities and Lv 20k Glyphs, you can unlock Annihilation by beating Deterministic Radiation. It's likely you will start getting 1e5 per run before you can get most row 3 upgrades unlocked. (You can also do Dimensional Sacrifices, but its boost isn't enough for a significant timesave, especially at your current state, so the "I don't believe in gods" achievement will be trivial) Your Autobuyers for DimBoosts, Galaxies and Big Crunches will save time by sometimes clicking the buttons for you. EC7x5 is only possible after EC10x1, with: 11, [22,32,42], [21,31,41,33], 51,61, [71,81,91,101], 111, [121,131,141], 151,161,162,171,181,193|7. . Recommended for: General use, especially for eternity and EC phase, The Paradoxical Forever, The Knowing Existence. This section may take around a few hours to a few days, depending on how you play the game. Finally your autobuyers can work offline! I got to ~5.7k from ~4k within an hour when having ~900k eternities, ~300m banked infinities. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. It is really fast if you do it right, but it may not be the first time, as you may have to learn. 4) EC2R, EC1R - allows you to get The Knowing Existence much faster, which gives a ~10x boost to EP in early runs. There should also be at least 400 time theorems bought. Second rift costs replicanti to fill. Remember to keep your first bar on as you do so, though you may need to disable it to push for upgrade. In loadouts with Power glyphs, the Effarig Buy 10 bonus becomes much more important, definitely surpassing All dimension power. You need 308 for 1 EP, 349 for 2, 426 for 3, 481 for 4, 524 for 5 and so on. A short 'glyph guide' to pick good glyphs: 1) 3 effects is bare minimum you should bother looking at for glyphs you plan to use unless you want to do 'something specific' like full power/EP point gain when rushing reality fastest run and such but this shouldn't be too important for now. Also, your Achievements are producing a boost to all Dimensions - at this point, it should be around 1.58x, as the first row of Achievements is already completed, in which each row completed is a 1.25x multiplicative multiplier, as well as a 1.03x multiplicative multiplier per achievement. Once you do - time for Teresa. Keep in mind that every position in the list is subjective; you may find some Challenges to be harder than others depending on playstyle. Replication Glyphs can be quite different from one another depending on their specific effects so make sure to check carefully and consider how useful any Replication Glyphs you are offered will be to you in your current context. The moment you complete last V challenge is the moment you unlock Ra Reality. Alternate grinding EP/min and doing long runs for more TTs. Once you beat this challenge, you won't have to worry about these challenges again (until Reality). Don't forget to crunch a couple of times! 1 without glyph level(should be higher rarity than most others and also used for RM build). By continuing to save up unspent IP and buying Autobuyer upgrades past this point, you will be able to push it below a second! As you might notice - the biggest challenge is getting Effarigs with good stat combo. The downside? You can pause blackhole to save it for EC11x4-5, making EC11 trivial. Your main focus here is to grind more EP, as of right now. As you might have guessed you need to Glyph grind again. yep How fast this section will go depends on how easily you get better glyphs. While in Ra's reality, you generate Memory Chunks for each Celestial based on its corresponding resource - Teresa's is EP, and time/dilation glyphs are weak here. The second one's not so free: Tap on the second secret achievement 100 times. (If you reach the goal, do a big crunch in the challenge.). Assuming your state is like the image on the right, you should keep getting repeatable upgrades, and after ~2 days you will finally reach e15 DT and e2350 EP. Now that you are done with Nameless - it's time to move on as usual. 1: 1e3. Now you earn IPs 10% as fast as you can earn IPs by playing actively! You'll notice your third line has reached peak and your second line just keeps declining. Replicanti, now a new factor of progress to the game, will help in making more progress. This should put Power up all dimensions based on slowest challenge run around at least 15000x. Once you have a makeshift build for glyph farm - work towards glyphs you need for RM farm build. Get replicanti multiplier, then with 2 RM get replicanti + DT, with 3 get replicanti + TP, with 4 get replicanti + DT + TP, (If you really don't like waiting you can just reality for 1 RM and get replicanti multiplier, but dilation stuff will be slower. It only took me a few minutes to jump from ~e30 RM to ~e40 RM. Study 181 is very powerful, as you will get a lot of IP very fast without having to Big Crunch, which is why it is required for EC4x5. You want to be active during this farm for best result. There won't be much reason to amplify realities from now on. It might be good to supplement your reading with that picture. 6) ECR/B - doesn't matter too much early on but becomes a major speedup as EC become trivial. Mostly useless outside of some specific circumstances. In fact, getting to IC4 really doesn't take long while being active, so this should be updated) (this takes 10 minutes when you are active - e581927j) (yeah this entire section is fast - YT kerfuffles). 'Is this safe?' Before performing your first eternity, you should do all of the following: Once you have possibly done all of the above things, you can Eternity. 5) To progress meaningfully you need to enter EC6 then enter C10 inside of EC6. Your reward is Space Theorems which allow you to buy time studies that were previously mutually exclusive. Finally, by building up the count of your highest dimension, you can Dimension Boost to unlock a higher dimension, up to the Eighth, and multiply all Dimensions up to the amount of Boosts (until 8 Boosts, where it boosts them all) by 2x multiplicatively and finally make an Antimatter Galaxy (increase the effectiveness of Tickspeed upgrades). At this point, you should have most of the challenges done (5 challenges of the past 10 eternity challenges), and up to some or all of the row 12 achievements. It will take about 5 minutes and it will boost all infinity dimensions by about 1.3x when completed (1.3x multiplier for every infinity challenge completed). Remember that effarigs with buy 10 want a build with a power glyph in them, effarigs without it don't. There are 2 things to keep in mind, 1. Whatever you use for dilated runs after this is up to you, but idle will have more progress than active in the long run (for getting the maximum tachyon particles possible). Each eternity run with TD+Idle should take 5-10 minutes and give 2-4 more OoMs of EP, just like the Long Run Era before. It also helps for several upgrade requirements. Once all dimension autobuyer bulk buys are upgraded to 512x they will start buying max. Once its interval is at 0.1 seconds you won't have to touch it until attempting to optimise some Challenges later. It can handle everything until the end of the game, though after V level 1 and later Teresa level 25 you might find a simpler automator more pleasant to look at. Posted by. You must spend the 1st EP on the First Time Dimension in order to buy Time Theorems with EP, as this was an issue in the earlier versions of the game. This works because glyphs are seeded by number of realities performed, and because we can now do realities extremely quickly starting from different seeds until we get our desired result. Automated Galaxies (C11): Trivial; there are no nerfs that affect production, so consider this a normal run. ~1e38 time stored, there will be a time you will need it. (There is actually a strategy I found that is possible to get the IC5 achievement right after 1e140 IP, as shown below: 1. RM recommendation: Get 2-4 RM (e4148-4444 EP) - to reach this I recommend all up to 1e18(including them) upgrades in dilation. Singularities are formed by condensing 200 DE, but if you have more than 200, the rest wont be carried over to form the next Singularity. 1 Guide; 2 YT Kerfuffle's Guide; 3 Time Studies; Explore Wikis Universal Conquest Wiki. (According to the EC guideline chart), EC10x2 (EP: 9.12e207 (can definitely be lowered, and requires at least 1e120 EP), 1,897TT | Goal: 1e3300 IP): Grind for more infinities and check to see if you can reach the goal, along with preparing enough EP. Getting Time Dilation is deemed necessary to continue progress, which without it will cause you to be stuck at around the 1e1300 EP mark. While doing this, you can complete the following achievements (these are just the ones you need something special for): You have now reached the 2nd 3-way split of the time study tree. After you max the last 2 autobuyers, you unlock a feature that will change the game a lot. 3) Notice that entering C10 is really good for IP/AM production! Eventually, you'll be able to finish EC5x4, and EC2x5, and EC5x5, then EC7x3 (If you do EC7x3 earlier on you will cap very steeply at ~e3000 IP) (You can do EC8x2 at this point as well, and you could do EC7x4 a little later on) and then EC4x4 and EC6x4. Your goal is 2.5e45 Singularities, when you'll have completed every SM at least once (Achievement 177 "This mile took a celestial"). I also recommend grinding extra glyphs for Teresa rechallenge. Optimal strategy: Count how long it takes to reach 1.01x from 1x, wait that length again, then sacrifice. After doing ICs, check out the time studies tab and buy time theorems with AM and IP, Spend them on the left side. 8) This gives you enough TT to enter dilation(remember that you don't need to to beat c11/12) - you can skip them and use shortest route to buy dilation directly. Your IP/min rate will be shooting through the roof with all of these benefits combined! Now, save up 1000 IP to get another IP doubler upgrade -> 8x. The paths TD/Active may be powerful for grinding EP, at some point that it will increase EP faster than TD/Idle (depends on the person/their preference), but each path will be important in how you will progress. Basically just buy all dark studies (exceptions: 223 in EC11, 225 in EC12), fill your rifts, do EC11x1-5 before EC12x1-5 and you'll be back at dilation in no time. This celestial is extremely active, and can almost be done as fast as you can figure out how to achieve things - 6 hours is a good completion time to expect. The first dilated run should take 15-30 minutes. Again, not bad, huh? If you can't afford (over 3100TT) use this setup to get a very quick boost in TT and EP. You can finish it in 5 minutes with 1e59IP). Glyph Instability starting level - an obvious candidate for glyph grind. (It would have taken 8 hours if you went for it before ID1 level 2, and gives about a 1.5x multiplier, hence the delay.) This is probably the most annoying and long part of unlocking challenges, by far. You can get this during the end of a Challenge 8 run. achievement which now lets you keep 1 RG on Infinity. :). After unlocking the 8th time dimension and getting all achievements, just keep trying to increase EP so you can get 1e4000 and unlock reality. If your fastest Infinity is under 6 seconds, you are good. You can also use this path for farming EP, it might be more efficient than using Passive but requires a lot more game managing than using Passive at this point. Look into preparation for Nameless Reality section to see what glyphs to prepare. The capacity for the multiplier doesn't require very fast times, you can have around 0.06 seconds or less if you want.). But your ultimate goal is far away - 1e60 RM. Eternity Challenge 8, completion 4 (9.72e73 EP, 621TT) (Goal: 1e4000 IP): You only need one replicanti galaxy, as that likely provides a boost of e40+ IP, and should be enough to bring you to the quota. The way you use your one blackhole is to spend ~half on dilation > go out of dilation for one short fast push to push your EP much higher after which let the remaining time flow until the end. (This study will not help you much unless you're in a situation where studies 225 and 233 better than their dark counterparts, or when TS201 is good enough to justify spending over 1600 Time Theorems on). Notice that while various xIP sources are capped, Base Infinity Points continues to grow because your glyphs are growing it very effectively. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Selected effect filtering is IMO best. Set the big crunch autobuyer to 1e50x last crunch, and wait. This completely stops the game, storing real time at 70% efficiency. Otherwise, continue. Again, refer to the Production section above. While you are waiting on this - I recommend looking at effarig reality strategy and setting up the glyphs filtering via 'specified effect' tab for glyphs with those effects. You will have to wait long for 1e90 IP, which is over an hour, and without doing anything. With all autobuyers and you overall becoming stronger - this setup is almost as good for RM grind anyway as the usual RM setup we had. EC1 to EC10, with 5 completions for each challenge. Another reference is that your infinities will be around 3.5 seconds long during this early stage which means your crunch value should be somewhere in the 1000s. 2) Paradoxically Attain - a ~x20 boost to particle gain, HUGE speedup to dilation stuff and hence the RM you can get per run. If you still want something to do, Sac can be grinded for slow dimishing returns forever. 8 During this period - check the perk order above as it will last you the entirety of this section. Each upgrade will cause the price to go from 10^ (x) (for some x) to 10^ (x+y) (for a particular y). 3) The important or useless stats on glyphs: Replicanti - the most important stat is more glyph levels. -lilk0408. You might still be strong enough if you're slightly missing something. You should have up to ID3 (2 purchases), and the multiplier from infinity power will be able to complete all normal challenges in less than 0.1 seconds. When will it be enough? Follow the Celestial 7 EC guide and FAQ, made by BsonHK: https://docs.google.com/spreadsheets/d/1tr0rCCMo2UIGHnBlfbQ4F8XuCztBr15n-8ch2p5JoNA/edit#gid=1642400225. Get Time Study 51 now. and as you buy Infinity point upgrades. Join. The Break Infinity tab will now allow you to break Infinity and get more upgrades. Additionally, you should have completed the first six eternity challenges 5 times, and you should also have at least 2-4 completions of EC7 and 2 completions of EC8. After Infinity the game has just begun, as there are much, much more to discover. Click Show all milestones, click the leftmost button until it says To Milestone: Auto time, then increase/decrease the singularity cap until the remaining time for milestones is optimized. To do this, get 5 IP worth of upgrades, buy as many Galaxies and Dimension Boosts as allowed within the boundaries of. Eternity Challenge 7, at least 171 Time Theorems. From there choices will be up to you, one noteworthy mention is TGR > TP4 line so you can just let the dilation stuff be on autopurchase without a need to min max as much. If the Dimension can't be afforded when the interval is up, it waits until it is able to buy it, which buys the Dimension and starts the interval timer again. If you're close, try increasing sac or black hole time. This would speed up runs slightly since it will occasionally buy the Eighth Dimension needed for the next Prestige, instead of having to wait for another OoM of Antimatter just to buy 10 of them (where 9 is unnecessary); a large timeloss. Your study tree for farm should be: time, active, 191 > 212 > 223 > 232 > 213 > 226 > 233 > 221. (Untested: Use your best RM Effarig that doesn't have xRM?). Well, here it is. Recommended for: Cosmic Conglomerate, pushing RM. At this point you should have all of the reality upgrades in the first and second row of non repeatable upgrades. Getting to 9 galaxies is trivial, then it will take some time, like maybe an hour to get 44 boosts while on 9 galaxies. Around 9e27 Singularities and Lv 27.2k Glyphs, you can unlock the Imaginary Upgrade Existential Elimination. You should eventually reach a point where your runs only take ~15-30 minutes real time and your glyphs are strong enough to beat C11 without the black hole help quite fast. Now it's time for some fun. Required glyph set is 2 power/3 time. After this keep going - you should be able to do EC5, completion 2, followed by EC6, completion 2, both fairly easily, followed by EC2, completion 3, and EC1 completion 5, and EC7 completion 2. With enough IP multiplier from dilation, you can get this achievement. Around this point your glyphs will have some chance for glyphs to become 4 effects. If you had bought eternity challenges and respec your time studies when you eternity, you don't need to get the required resources for the challenge, but on the web version you cannot have 2 EC unlocked at the same time, so pick wisely for which challenge you will buy. Reach 1e90 Infinity Points without having any Infinities or any 1st Antimatter Dimensions in your current Eternity. Matter does not rise fast enough to intimidate anyone with even a few Infinity Upgrades, let alone someone at your current state. Increasing Rift 3 has a second effect - it makes Rift 2 larger and thus require more replicanti amount to fill, making Rift 3 100% a long term goal. Automatic Achievements are also sped up, which is helpful. At this part of the game, you are basically playing the waiting game to 1e308 IP, as runs are now much slower than before as you have to wait for replicanti to build up. If you're playing actively, turn it on briefly whenever it makes a large amount of rift progress, same as for rift 1. By this point, you will have around 1e25 EP. Hot New Top. {\displaystyle t^{8}} (You can unlock the subtab before getting 1e8 IP, however.). Like feasting on a behind - Using Time Study 181, you must disable all autobuyers and macros used to buy dimensions, and don't press M (max all) at all. After 30 V-Achievements: Achievement Mult is 3rd priority on RM Effarigs and 2nd priority on Celestial Effarigs. Next, get the achievement Yet another infinity reference in high boost Galaxy 62 (1.8e308x dimensional sacrifice multiplier in one sacrifice), which will be further increasing dimensional sacrifice's power. Then the last boost is painfully slow and takes up most of the time of the run. Pouring e18 unlocks EP passive generation. Falls off later into Realities usually, so outside of your first few Realities this is usually the least desirable Power Glyph effect. EC11x4 (EP: at least 1e1000, TT: 9,000-10,000 (or more) | Goal: 1e1050 IP): This requires more patience with the Idle path, but you will eventually reach the goal. The strategy for optimal Sacrificing is different, so this guide has provided 2 strategies for the Challenge to try, depending on how much you pay attention: As for the rest of the Challenges and Autobuyers, don't worry about them yet - once you have more IP the Challenges will become more viable. Generally, a good rule to follow is this: If you can't do anymore ECs, you probably should buy more TT and other upgrades. Use Active or Idle for EP and TT runs. Buying TT with EP is still normal. Hold R (or hold R and hit H) during the run to get your RGs. You can also grind banked infinities while doing this achievement, which should land you close to No ethical consumption depending on how much EP and TT you have. The upgrade 'challenge' requirements grind: Reality in 15 minutes - easy with script above, just don't use BH and ideally don't use a time glyph with the 'game speed' effect. You get this at 1.80e308 EP. Perk Points: derpy. Cool! Fortunately that's a section of each Reality that tends to benefit a lot from some support, but unfortunately there's only a few notably strong effects on Dilation Glyphs. This is sort of an important thing to do, because after study 181 is more expensive time studies (and endgame), which will require more EP and other resources. This TD multiplier helps a lot, so buy everything costing 1e17 EP or less, then you can buy your first eternity challenge. Try to have GL1500 legendaries, but an epic or two might work. If you feel sentimental, back up your save, and then Doom Your Reality. On a new galaxy, turn on autobuyers until you have to lose a reset, and then follow steps 2-3. The lower Dimension will not get so much more expensive, so maxing out higher Dimensions is far more important. These achievements are only on the android version!! I have left the old guide up in strikethrough, as an archive. Generates X Time Theorems/hour [ ] - the only Dilation Glyph effect which applies pre-dilation. Recommended for: Linguistically Expand. Do everything in Challenges Revisited again with your new super Infinity Dimension powers. The advice at this point is to get more Time Theorems to be able to get more Eternity Challenges to complete for more bonuses. By the start of this section, you should be able to fully automate infinities. It starts out by costing 10 IP but costs 10x more with each level, with it being endlessly rebuyable. Replicanti galaxies will be slow to get until you start getting more upgrades. Recommended for: Cosmically Duplicate, General use if you have nothing better. Glyph build: cyer, then enter Ra's Reality. Next, 2nd question: What am I looking for now that I've found my peak IP/min? Recommended for: General use, Temporal Transcendence.
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