While im doing that, i do my best to turn all of the baltik states to axis. In terms of the order you should do your national focus tree, here is what I have found works best for me. There is not as much river coverage if you do that, and you give up more IC. Germany will control the air for the first 2 years so soviets should focus on producing fighter planes only and then produce CAS in 1943, 1944. Basically, this. At that point your fresh troops can keep many times their number under control. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! And secondly, what division templates are you using? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It is rich in both natural and human resources and has decent technology. The key to beat Barbarossa, is to have enough civilian factories [CF's] to make LOTS of war factories [WF's] to produce the equipment you'll NEED to fit out fully the divisions you make; at least 200-300-ish . Hehe, I'm playing as Russia and can't beat Germany! Hi, thank you for the comment. I will not list every single one, but the ones I feel you should go for first. France was knocked out of the fight. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. Mostly infantry division equipped with engineers, artillery and anti-tank under command of one skill 2 Field Marshal will hold off the Germans, and you will likely be able to counter-attack and push the Germans out of Poland without much trouble. r/hoi4. Hearts Of Iron IV: By Blood Alone Review: Planes and More! This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. It will stress your tungsten though. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. They will destroy their own equipment faster than your combined army ever could. If you think that for every problem there is a simple and easy solution, either you don't understand what is a problem or you don't understand what is a solution. They're now OP. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Then, once you haVE 150+ divs you can Attack. With 7 soldiers and 2 artillery for the infantry. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. was a piece of cake. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Build AA and radar on the borders as well. Hm, that seems like a good idea. So, here is a list of priorities for your research: This is where my military tactics come in. Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The infantry held the line while the mobiles were split into 2 quick reactionary groups to punch back at any . I will look to add this information on the guide as soon as possible. This is so youre not totally unprepared when the Axis invaded you in 1941. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. Espaol - Latinoamrica (Spanish - Latin America). 23. You must log in or register to reply here. If you try and follow a reletivly normal timeline Russia can have 1000 divisions. 23. Archived post. Giving me time to build a of factories and conquer Japan and most of China. Also, attack weak spots where you can hit a province from multiple angles and preferably into open plains with no river crossings. I did too and won against soviets with 50k losses total i wouldve lost less but i was bored at the end and sent infantry in turkey where soviets had some troops in the mountains. And this is probably the best story in whole HOI4 Habsburgs are good (free Czechoslovakia), cossack king not bad (nice boost to cavalry). Build forts along major rivers and at other terrain features and cities further inland, which will be powerful lines of defense once the Germans push you back that far. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. If America Joins Allies restart for obvious reasons. Posted by 6 years ago. In fact at the moment I don't like playing USSR because its just too easy to repel Barbarossa and push the Germans all the way back to Berlin. Red air and other . Found the internet! It took about a year and a half for me, launching in March 1941. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). with this build you and your 6000 panzers should arrive at moscow after around 10 months of fighting you will most likely still be near full strength too . The red army is MASSIVE, and the AI has the idiotic tendency to keep shuffling troops around at the slightest change of numbers on your side of the frontline. I found self propelled artillery to be particularly efficient against Russia - high soft attack and shouldnt face too much that can pierce it. At that point your fresh troops can keep many times their number under control. I build almost every time to lvl 10 and always a lose! 500 is safe. What I'm saying is that your production MUST outrun your manpower needs; you want a new type of something?, build to that need, stockpile a BUNCH of it, and THEN you can gently field the new type . How to defend France? When are you attacking (Don't attack near 1941, they're too strong then. . What are your division compositions? AI cannot handle flanking maneuvers, you can trap their whole army between Polish ground and Moscow. Also don't forget to have about 20 divisions to guard the Turkish border because Germany will soon get the NF to get Turkey on their side. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. Please write your division build / setup for this tutorial. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Remember to have your infantry follow in behind the panzers to protect your new lines. Ill keep you posted on the guides progress. I prefer using artillery, but rockets can be used. Would like to see some numbers if possible. This was not my first time playing. 1) Have at least 150 units total lined up on the border. Also befriend turkey and northern countries. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. So if you can beat the soviets, kill 10 millions of them while losing 50k don't tell me soviets are strong haha. Make sure to build enough fighters to defend your air zones. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. What do I do? 50 a 100? Especially when they are on the retreat with quick tank manuevers to punch through gaps in the defensive line and stall movement, entire huge stacks of men will die to attrition in winter cut off from supplies, then keep chewing them like that piece by piece taking the territory once they vacate it. For more guides onHearts of Iron IV, be sure to check out its game page. So, what are you waiting for? Contents 1 Geography 2 Events ps there should be a general questions thread stickied or something. about three dogs: an American dog, and a Polish dog and a Russian dog. Defeating Russia. This guide is every major click you are going to need to make to set yourself up for the defense of Mother Russia. Is there any nations you would like me to do? its possiblle to start producing these tanks around 39 with research buffs.but all total u want about 200 units to hit russia on regualr difficulty. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Russia has infinite manpower, but only limited factories. In my Soviet gameplay, i used the second option. Keep moving them to airfields along the front lines, and make sure you have radar coverage in those provinces too. Yet got invaded. Tons of aircraft ready to bomb and fight. For more information, please see our I am playing Italy and we are in late 1941. It may not display this or other websites correctly. Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. Russia has infinite manpower, but only limited factories. 10 seconds later is says im losing and the battle will last 100 days. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. You win by encircling and destroying divisions. and our JavaScript is disabled. Help would be appreciated. Learning how to mod Stardew Valley on Steam will be a breeze with this guide. It seems impossible to repel the German attack. Hello, thanks for your comment. Alongside artillery, this is where your air force is particularly important. I had a defensive line of lvl 4-6 bunkers on river/swamps/mountain with as many troops or more than the german and they simply didnt launched a big offensive because it would have been suicide. #2. Apparently the Soviet Union's army is desperately weak after The Great Purge event (their organisation suffers catastrophic derp) so they crumble before your relatively cheap, fast moving cavalry. I knew how to play the game fairly well. Built at least level 4 forts at the border. in my experience encircle, destroy pocket, repeat and repeat. Specify when and how many. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. It may not display this or other websites correctly. New comments cannot be posted and votes cannot be cast. All you have to do is hold the line and watch them bleed equipment until most of their divisions are half-strength or less. Don't know it well yet. You are using an out of date browser. Therefore, lets proceed into the guide. Sorry again for the late reply. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. Well if you have historical focuss on, get the extend the Maginot line focuss. Viewed a. The best option for until divisions you as russia should get a strong backbone of 24-30width all infantry divisions (you have the manpower) they suck yes, but they are a great fallback or even front line. In HOI3, Russia were terrible. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. Valve Corporation. Is this worth it? He must go (this choice is the easiest as Khrushchev is pretty irrelevant). I have a lot of experience in the game however I just can't seem to find the hole in my strategy when it comes to defending. Also make sure that you have enough supply. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. 55K 2.4M views 4 months ago It's safe to say the Ukraine invasion isn't going the way Putin has planned but is it a total failure for Russia? Check it out here. I'm trying to compensate now and using some of the suggested division templates, so hopefully I can catch up. In 1940, the red army will still be lacking the numbers to defend all possible fronts effectively. I only focused on initially pushing for Moscow and Stalingrad at first to concentrate my strength. . Think of it like defeating the ottomans in EU4, the objective is to dance around them and worm them into the most vunerable position rather than a head on confrontation which THEY want. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. If you like to take your time you can also wait for late 1941 and research 41' medium tanks + mechanized infantry and make divisions of that only. I just rolled over Germany by 1943 last night. I also play grand strategy games badly on Youtube. If you play multiplayer than ppl before me gave you a lot of good advices. Close. I had 4-5 24-division armies of 10infantry with support arty and engineers to hold the line of level 4 forts. Valve Corporation. Discussion. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Here is some music for the destruction of the Axis. 20's and 40's do better at ABSORBING casualties in relation to fighting power : your 10 width takes, say, 10 men lost out of 100 (10%); those same 10 men lost in a 20 width of 200 = 5%; and a 40 width and 400 men = 2.5% loss . All rights reserved. Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. Just use it as a defensive line where there's no border. What are some things I can do to properly defend a border? From what i observed, there is few lines you can create, but i'd like to focus on Stalin Line (from Riga to Crimea) and basically the Axis border. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. Cookie Notice But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. Cookie Notice It's a gruelling slog but eventually the giant will fall. I particularly like ideas 1 and 4 and will look into writing these at some point. Maybe there's not that mutch freebies, but You have old good polish revansism, with fast justification after 10 world attention. 85% of the Soviet armoured vehicle park on 1.1.1936 is missing from HoI4. And do you recommend the rockets in the sovjet union? All rights reserved. Then I just did a naval invasion capped around 6 of their provinces and they are right now. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! All you have to do is hold the line and watch them bleed equipment until most of their divisions are half-strength or less. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. 1941 is the turning point when they finish fielding and . Hi, thanks for the comment. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, How to Mod Stardew Valley on Steam: Two Easy Methods, Honkai: Star Rail Reroll Guide and Character Tier List. After 2-3 million casualities on their sides they will have less then 20 divisions, then it's a walk in the park. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). I had almost all my national focuses completed. All rights reserved. What I do is build lots of 20width Infantry don't build forts but do include support AA in the infantry and SPAA in the armour divisions. Isn't even 300 "a bit too much"? Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. The Soviets absorbed somewhere in the neighborhood of 13M casualties before enough victory points were captured the time I was able to subdue them. But weirdly Germany waited until 1942 to Attack, and I'm having a hell of a time defending land while Turkey joins axis. The best way that I've found to defeat the Soviets is to prepare for a slog. Can upgrade reliability and armor if you have extra XP. Use armor or motorizied to push a hole 1-2 provencies wide and encircle parts of their army. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. I would really appriciate some advice ! The plan was to rebuild the high seas fleet and focus for the next years on building the heaviest ships possible, battleships and battlecruisers were the sole production and the increased dockyards from naval rearmament helped great, chromium was not going to be an issue with a early Yugoslavia war. So, when i am playing Soviets i usually take a defensive stance. Included in this guide is how to go to war economy in 1936 and how to make sure you have finished your doctrine tree by early 1942 at the latest. Leningrad would come later. Russia deploys at least 1,500 warheads on hundreds of missiles based from air, land, and sea platforms that can strike the entire U.S. homeland. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. in a public forum. User account menu. I have tried this with 40 widths and I still require 250 divisions (40 width) to simply stop the powerful combined Axis in 1941 and they still outproduce the USSR or 500 (20 width). Archived post. well ur pretty s**** on my first game i won against soviet. . Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2037365067. Best Defensive Line for Soviet Union So, when i am playing Soviets i usually take a defensive stance. How to Unlock Papal States in Hearts Of Iron IV, How To Launch A Naval Invasion In Hearts of Iron 4. I wonder if its more rational to use Stalin Line. Use medium/heavy armor divisions to punch holes through their lines adn to create encirclements. Even had France, UK and the allies on my side with non aggression pacts. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. As stated previously in the guide, you should place a lot of emphasis on civilian factories. You must focus on the construction of civilian factories before military factories to ensure your construction speeds of other buildings are speedy. . Support engineer, signal, maintenance, recon. Prepare for a lot of micro creating breakthroughs and destroying pockets. I'm aware a lot of people use infantry spam, putting no emphasis on tanks or motorized on the front lines, only using them later to push through once the German army is worn out. Scan this QR code to download the app now. How many civilian factories do you have in 37 38 and 39 for example and around what time do you switch to militairy factories and how many do you build? You just need to build what you think is way too many divisions, then build more than that, then double that. Then add 2 points reliability and save XP for tanks. If they dont cycle attack and drain their manpower, then pull some of your divisions off the front line and let them chew away. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. He had good air cover too by fighters and some tanks if I remember correctly. I found as Germany's junior partner, Poland, putting pressure on one part of the front will cause the Soviets to send relief from other parts. New comments cannot be posted and votes cannot be cast. Its real easy to stop them at the border. For a better experience, please enable JavaScript in your browser before proceeding. The weakest path is communist one . If you have 300, the Germans will push you back, but you can still win. But they will only stay fresh if you manage your supply carefully. Valve Corporation. Can anyone be please more specific how many factories they are building? Please don't reply to a post that's dead for months. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. Here's how to reroll your account in Honkai: Star Rail, including a look at what the best characters to reroll for are. Tried yesterday with bunkers lvl 5 and they breached it in a few months. And they were all having a visit . Thing is always - how to reach such state of affairs. 3) the Union is probably the most fun country to play, sure. You can dig in very hard so soviets can't push you and then push forward with the planning bonus. Anyone know if this will be the new normal for conquering Russia or was it just a weird playthrough (Trosky etc). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Even though it worked in long term, i feel like i kinda crapped myself because taking back those forts were hard. You should maintain a 6 million army to win the war. Espaol - Latinoamrica (Spanish - Latin America). I want to do a historical Soviet Union playthrough (no rushing Germany in 1936 through Poland), however, no matter what I do I never seem to have enough or strong enough divisions to defend against Barbarossa. In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. Awesome post could use some similar guide for other nations! In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. All trademarks are property of their respective owners in the US and other countries. If you are having difficulty defending the Soviet Union from the European half of the Axis, here is the best place to dig in and defend: "One of the most damaging lies of our era is the falsehood that people must give up freedom to enjoy economic progress, which makes me think of a story - everything makes me think of a story - about three dogs: an American dog, and a Polish dog and a Russian dog. If you are having difficulty defending the Soviet Union from the European half of the Axis, here is the best place to dig in and defend: . Well, thats my military tactic in a concise nutshell. If you wish to form a perimiter, draw a defensive line and assign division to it. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. I have only played as Germany very eager to win WW2 as them before i move along to try other factions. its all about the armor have 50 division of panthers and tigers with mec's and lots of mobil artilery, and logistics and maint company and watch russia melt. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin.